![]() This edition of Meph 32x is designed for use with Lazy Newb Packs. 1.0 - Installation and System Requirementsġ.0 - Installation and System Requirements:.Hello and thank you for downloading the Meph Tileset. Updated version of Meph's original readmeįile from the v1.3 release of his tileset. Meph's forum thread: Note: The following is a modified and Dwarf fortress tileset meph full version#If you would like to download the full version of Meph 32x withĪll the features, you can get it from its thread on bay12forums. Version is that this release excludes the decorative workshops. The most notable difference between this release and the full Other than these characters, all characters are the same, with rightmost-row duplicated on the C and D rows like the MDA (though I don't actually know if this is technically correct).This is a vanilla-compatible release of Meph's 32x32 Tileset. The changed characters, in ASCII order, are: arrow-left-and-right, '"', '+', '-', 'M', 'T', 'V', 'W', 'X', 'Y', 'Z', 'm', 'v', 'w', 'ae', cent sign, yen, peseta, plus-minus, and division sign. These 'extra' wide characters are sandwiched in between the end of the 8x14 and beginning of the 8×8 font in the EGA BIOS ROM. This font is actually different from the 8x14 version in that 20 characters have been replaced with the original MDA wide versions. The required resolution is strange, so run fullscreen with BLACK_SPACE:YES and resolution at 640x480. This font is as would be displayed on an EGA/VGA with the 9-pixel-width mode enabled. The IBM EGA character set, dumped from the 6277356 IBM EGA BIOS ROM. See Official Forum Page for download and installation details. It is pretty dark, kinda foggy and i think the name "Grim Fortress" fits well. Then i applied Lee's Natural Color Scheme with modified "BLACK" value and here it is! Grim Fortress. Then i have spotted Alexander's Jolly Bastion and took some ideas from him ( big thanks to Alexander too! ) like sky tiles and color. anyway i tried further and began to experiment with different base tilesets and finally made my own, using elements from tilesets of other authors ( mainly Tocky's one, big thanks to him! ). So my first try was to apply a solid background to all tiles of Talryth square tileset ( except few ones ), but it came out looking like a bunch of vermins swimming in a goblin's vomit. I always liked the simplicity and feeling of ASCII tilesets but at the same time i really missed solid backgrounds and some interesting tiles from graphical tilesets. Once the file is saved and the required changes are made, you are ready to play DF with your new tileset! What those changes are will depend on the tileset itself. If the selected tileset requires modifications to the Raws, you will have to make those edits.
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